And while learning software can be a great teaching tool, gamified learning can also be as simple as creating a virtual scavenger hunt by coming up with a list of questions for students to search and find the correct answers for and adding students to pairs or groups to encourage collaboration and teamwork! 2. Learning can and should be fun and using technology for gamified learning in your classroom can be advantageous to achieving that goal. Not only were the games incredible, and incredibly engaging programs for teaching students typing skills, they made using a computer fun and exciting for me and set the foundation for all other computer knowledge I’ve gained since. To this day, I give all credit for my skill in typing to time spent playing typing games in the computer lab of my elementary school. Online activities for students who finish work early.
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#UNIQUE LEARNING HOW TO#
If you’re looking for ideas of exactly how to use technology in the classroom to enhance learning, some examples include: From helping with communication among teachers and students (as well as peer-to-peer), to organizing curriculum calendars, to enhancing presentations and lessons with media and visuals, there is no limit to the ways to use technology in the classroom to create an enriched learning environment. Finding creative ways to use technology in the classroom can both make your life easier as a teacher and boost student excitement levels and engagement with lessons.